Monthly Archives: June 2008

playing with the spore creature creator

I’ve been able to play with an early version of Spore‘s creature creator ahead of the public launch tomorrow. It’s an unbelivably fluid and fun creative tool (and pretty much the death of my chances of working today). Here’s my first attempt: The ingenious aspect of releasing the creature creator ahead of the full game

playtime

I’m going to be down in London next week to work (The Penny Dreadfuls‘ two Greenwich theatre gigs) and, more importantly, to play – at the Hide and Seek festival. I’ll be playing Jane McGonigal’s Lost Sport of Olympia on Sunday afternoon, and hand-carrying a secret message to one of the participants (games within games

copyrighting culture

Jackson Publick – interviewed at The AV Club about the new series of The Venture Brothers – says something that chimes with the arguments Lawrence Lessig has repeatedly made about the way our culture has evolved until extremely recently: Our characters were part of the world that we were, and they love and remember and

next semester

A few days of head-to-desk pounding and I think I’ve finalised the plays and playwrights I’ll be teaching on my new Honours course. I’ve listed the current line-up after the jump. A small prize if you can guess the topic of the course..